Study of the Steam experience

 

    introduction

 

    The purpose of this research was to develop a STEAM program in the context of teaching and learning Robot in schools in Yemen instrument and implement it in a high school class to determine the program’s effectiveness. The STEAM program was developed through a continuous consultation process between a development team and external experts, students recognized the meaning and necessity of STEAM education as a problem-solving procedure that resulted in increased STEAM literacy and a development of concepts through sharing opinions. Most students indicated that they would frequently make use of the knowledge they learned in the STEAM program in their science class because it allowed them to have a better understanding of the problem-solving process. Therefore, STEAM programs in science class are apt to contribute to STEAM literacy through the integration of science, technology and art as well as develop creative problem-solving abilities by introducing new ideas.


STEAM is a developing educational model of how the traditional academic subjects (silos) of science, technology, engineering, arts and mathematics can be structured into a framework by which to plan integrative curricula. It includes reviews of the epistemologies of general and discipline specific developments in conjunction with the individual discipline’s standards, as related to integrative, or holistic, education. Investigating these educational relationships to one another is currently being explored as a way to find the commons of education in relation to pedagogy and language. Along with the development of commons is the need for the disciplines to work with one another in a structure that is able to be adaptable to the many variations of discipline combinations that make up different directions that people in society pursue. This paper is an introduction to concepts on the development of such a structure.


The recent high-paced development of science technology has led to increases in globalization, convergence, diversification, and unpredictability. As a result, future scientists will not only need to have a solid foundation in STEM education, but they will also need to develop the creative problem solving and global expertise that is fostered through an education in the arts. The Ability of YEMEN’s students to meet these demands will determine YEMEN’s success in the global economy. In order to ensure YEMEN’s future prosperity, changes in education will be necessary in order to increase students’ ability to solve problems in a convergent manner as well as develop strategies to merge YEMEN traditions and current science technology for students. The current education paradigm is changing to cultivate this convergence. With these changes, YEMEN has tried to enhance science, technology, engineering, arts, and mathematics (STEAM) education in elementary and secondary education.


STEAM is a developing educational model of how the traditional academic subjects (silos) can be structured into a framework by which to plan integrative curricula. STEAM is based on STEM education, which can be defined in two ways:

 

       1. the more traditional way, I like to write as S-T-E-M education, as it represents the individual ‘silo’ fields of science, technology, engineering and mathematics education. Each has evolved to formally include elements of the others within their own standards and practices (American Association for the Advancement of Science (AAAS, 1993), International Technology Education Association (ITEA, 2000), National Council of Teachers of Mathematics (NCTM, 1989) & National Academy of Engineering (NAE, 2004).

     2. the newer trend is the concept of integrative STEM education. It includes the teaching and

learning practices when the subjects are purposefully integrated (M. Sanders, 2006; VTSOE,

2007). When planning integrative curriculum, one field may be the dominant base discipline or all may be planned to be more equally represented (J. G. Wells, 2006). When              the   argument   of   discipline-based vs. integrative education has been addressed, there has been disagreement. There is no argument that there are connections between the disciplines, but there

is in what balance of content of each discipline to teach so as to not lose the uniqueness of the silos.

(Barlex & Pitt, 2000; DeBoer, 1991) Both types of cross-curricular studies can be valuable and reality based. (Barlex & Pitt, 2000) came up with three distinctions of classification for disciplines being taught together; Coordination, Collaboration, Integration. Coordination and Collaboration are both discipline-based (Barlex & Pitt, 2000). It is promoted that multiple methods are needed for comprehension of applications across the disciplines (Berger & Pollman, 1996; M. J. de Vries, 1996; DeBoer, 1991; Dewey, 1963; Driscoll, 2005; Hickman, 1992; Loepp, 1999; Paterson, 2007; Petrina, 2007; R. C. S. Wicklein, John W. , 1995; Wiggins & McTighe, 2005). This calls for a structure where individual disciplines can still dominate their own realms, but also where there is constructive time where interdisciplinary studies can be addressed to promote transference of knowledge.


These trends are having a significant influence on each of the inclusive fields of science, technology, engineering and mathematics. Leaders in education are heavily promoting the concept that S-T-E-M and STEM programs be developed to produce more scientists, mathematicians and engineers who are capable of leading the discoveries and developments of the future. (AACTE, 2007; Act, 2006; Ashby, 2006; DOE, 2006; Horwedel, 2006; NAE, 2002; National Governors Association. Center for Best, 2007; Porter, 2006; M. Sanders, 2006; Sarlemijn, 1993; Toulmin, Groome, & National Governors' Association, 2007; Tyson, Lee, Borman, & Hanson, 2007). This trend lends itself particularly well to influence the field of Technology Education [TE]. There has been much use of the design loop in the field of TE.

It seems now in the age of recognizing the need to include Engineering Education to promote a new face of TE as TIDE (Technology, Idea, Design, Engineering) (ITEA, 2008) or STEM, that the design circle might be useful for the field to use to reinvent ourselves as we did in 1985 when we moved from IA to TE. The goal seems the same as it was then, to ensure that the field is best able to substantiate itself as the area within the structures of the scholastic world where students learn about a rapidly changing reality. In order for that to happen, an adaptable system of discipline relationships would need to be established. Such an adaptable system would have to be primarily structured around the base elements of education that are true for all the disciplines.

State of the literature:

 

STEAM education aims to increase students’ efficacy, confidence, and interest in science, facilitate the integrated understanding of science, technology, engineering, the arts, and mathematics, and nurture the necessary creative and convergent talent. The STEAM curriculum in YEMEN has tried to increase students’ ability to solve problems in a convergent manner and to develop strategies to bring together YEMEN traditions and current science technology for students. High school age is considered a vital stage in the development of students’ values and interests in STEAM literacy. Therefore, there is a need for better understanding in the development of the STEAM program and the exploration of high school students’ awareness about the STEAM program based on traditional YEMEN culture.

 

Contribution of this paper to the literature :

     The designed STEAM program contributes to the literature by assessing the educational effect of a STEAM program based on the theme of traditional culture that is applied within a school context.

       The STEAM program based on traditional YEMEN culture employed in the study informs teachers, educational researchers, and curriculum developers to implement a constructive approach in facilitating students’ understanding of scientific principles, such as engineering and technology.

       The findings of this research demonstrate the importance of developing students’ values and interests about YEMEN traditional culture and developing a STEAM program based on the theme of traditional culture

 

Since the STEAM curriculum will help develop STEAM literacy and problem-solving abilities, and increase interest and understanding in science and technology in elementary and secondary school students, STEAM education is necessary to nurture the creative and convergent talent in the young people of today, who will lead future developments in science and technology .

Importance of STEAM education :

 

STEAM includes science, technology, engineering, mathematics (STEM), and the arts. STEM education is a convergent education that advanced OECD countries have developed to nurture future talent (Yakman & Lee, 2012). STEM education stresses the importance of education that nurtures creative problem-solving skills in order to become competitive in the global era and to prepare for any future challenges (Baek et al., 2011; Christensen, Knezek, Tyler-Wood, & Gibson, 2014; Knezek, Christensen, Tyler-Wood, & Periathiruvadi, 2013; Yakman & Lee, 2012). STEAM education expands the relevance of STEM education by adding the arts (Maes, 2010). The purpose of STEAM education in YEMEN is not only converge the fields of science and art, but to also increase students’ efficacy, confidence, and interest in science, thereby motivating students to pursue careers in science (Baek et al., 2011; Yakman & Lee, 2012). STEAM focuses on becoming globally competitive through the cultivation of expertise in science education as well as in creative problem solving, decision-making, and liberal arts knowledge (Baek et al., 2011). STEAM education has been found to increase scientific efficacy and creativity as well as maximize interest and motivation in science, which helps improve scientific competitiveness. However, there is no specific STEAM framework that focuses on nurturing convergent talent and there is little research that verifies the effects of the STEAM program. Therefore, the purpose of this research is to develop a STEAM program that uses a traditional Korean musical instrument for convergent education and implement this program in a high school class to determine its effectiveness.

 

Commonalities in the Development of Modern Education:

 

There have been many philosophers on education since the rise of the current modern educational structure was established. I will briefly cover the primary general educational theorists and educational psychologists as well as the collective epistemological movements of the four disciplines of S-T-E-M as they have matured and grown more interdisciplinary. Socrates and Aristotle are credited with the concept that the ‘pursuit of knowledge is the highest good’ and that this is the basis of education (Ulich, 1947). This is still used as the foundational concept of modern research universities. The ‘New Method’ of education was officially created in the 13th Century (Ulich, 1947). It is the basis of the modern educational structure still followed in schools today. Its basis is the concept that schools should be democratic in nature versus the previously used authoritarian models (Ulich, 1947). This marked a significant shift from the concept of content-focused curricula to that of promoting a structure of life-long learning. The first major educational philosopher (epistemologist) who made significant statements that can give strength to the


development of the STEM movement is Descartes. His concepts, introduced in the early 17th century, included that the goal of education should be to ‘examine all things… including falsehoods, to know their value (Descartes, 1947).’ He specifically pointed out that this was the only way to dispel myths and misconceptions not previously challenged. Since this was the time when science was emerging from alchemy, he made it a point to stress that ‘discovery is more important than current logic and methods (Descartes, 1947).’ This paved the way for the acceptance of dispelling myths, not only in findings, but in how the findings were framed, looked for, recorded and interpreted. Comenius was a contemporary of Descartes who stated that ‘education is a preparation for life (Comenius, 1947).’ This further opened the door for exploring all means for acquiring knowledge. By stating that life itself was a study in education, he formally tied that idea to the development of studentdirected and hands-on learning methods. He said that ‘observation precedes analysis’ (Comenius, 1947), meaning that it also precedes the rules of analysis. This allowed the development of current science practices and the structure of laboratory based classes. Comenius was the first to formally introduce the world of formal education to the concept that all people needed to be educated in order to properly function in society. He said that education was for all and specifically named females, the disabled and most significantly, youth (Comenius, 1947). He stated that the natural curiosity of the young needed to be exploited by allowing access to formal education for them as well. Comenius made a strong argument for delivering a holistic approach to education with the following statement: ‘individual sciences are badly taught unless a simple and general survey of the total knowledge is given before… one ought never to instruct anybody in such a way [of] perfecting one brand of knowledge to the exclusion of others (Comenius, 1947).’ This clause establishes a basis for applying integrative education.

Rousseau helped establish the formal divisions of science and their inter-connectedness in reality and in education. One of his related statements is; ‘the sciences are connected together by a series of propositions, all dependent on some general and common principles (Rousseau, 1947).’ This statement set the tone for scientific method used in education. Pestalozzi promoted a study of in-depth universal knowledge as the basis of education when he said; ‘principles in regard to education… were founded on an accurate knowledge of the world (Pestalozzi, 1947).’ With this statement he clarified why in order to accurately study something, one must study why something is instead of just what it is. To study why something is, one must investigate how it came to be and how it maintains, in other words, how it interacts with the rest of reality. This concept is the basis of pure integrative studies.

Herbart helped establish education’s role in character development by saying that; ‘the goal of education is the development of a person with character and humane convictions who understands the great art of constructive and


harmonious living (Herbart, 1947).’ This statement also lays the groundwork for the inclusion of a goal of sustainability. Herbart backed up knowledge needing to be contextual with holistic ideals by saying that ‘to present youth the whole fund of accumulated experience in a concentrated form, is the highest service which mankind can render to its successors (Herbart, 1947).’ With this statement, the concept of studying undesirable elements of knowledge became strengthened in education. Herbart also specifically referenced interdisciplinary studies by saying: ‘geography, mathematics, the natural sciences and history are combined (Herbart, 1947).’ This helped lay the basis for the development of Science, Technology, Society/Studies (STS) movement over a century later.

Frame of reference of the STEAM program

 

The basic factors of STEAM are creative design and emotional touch, which provide self-initiated learning experiences based on the convergent knowledge, process, and nature of various areas related to science technology (Baek et al., 2011). As shown in Figure 1, the frame of reference of a STEAM program can be a guideline to apply STEAM to the field and basic frame of a developing program.



The first step is to present a situation (Lee, 2013). It is important to let the students recognize the problem as being connected to their lives and relate it to the real world (Brown, Collins & Duguid, 1989; Lave & Wenger, 1991). The second step is creative design, which encourages students to act creatively by addressing the open-ended nature of the design (Baek et al., 2011). Specifically, the purpose of this step is to develop not only creativity but also communication skills through a cooperative learning activity (Kolodner et al., 2003) with “hands-on” and “hands-in” aspects (Baek et al., 2011).


The creative design process starts with the students determining needs and values in their lives and accepting “design work” by determining which problem they will focus on as self-directed learning (Knowles, 1975) through the development of a specific and practical relationship to the learning activity. The third step, emotional touch, seeks to expand the affective domain of the educational goal, and stresses the importance of heart-on by experiencing and exploring a learning situation (Baek et al., 2011). This step also helps students develop perception, expression, and sympathy. In addition, the practical element elevates task commitment and flow by allowing students to experience the joy of discovery, which increases their interest in science learning. Maes (2010) determined that arts or liberal arts enhances students’ creativity and active participation, and stimulate students to develop a creative approach to their scientific thinking that is based in imagination and emotion through the development of emotional touch.

 

 

Dewey contributed greatly to the field of education. His key goal was for people to be functionally literate (Dewey, 1963). He promoted integrated and technical literacy to be the cornerstone of this type of universal literacy. He went so far as to attack the concepts of separating content and context in learning and separating learning into content-based categories. He used vivid examples of the need for cross-curricular studies, such as; ‘scientific advances are technological advances: they are advances in the uses of tools in order to improve and test inferences (Hickman, 1992).’ He sets the stage for purposeful interdisciplinary studies. He promotes spelling out linkages between concepts, contents and contexts to look for connections that are not obvious. These concepts are vital fuel and momentum of ISTEM education. Dewey challenged the structure of scientific hypothesis as potentially ‘mutilating the facts,’ which leads to questioning the meanings behind them. He promoted that meanings can be applied in various situations to add context to education. This is a basis of meaningful learning where inter-related, organized & personally meaningful concepts are learned more deeply. Dewey used examples of social constructs to show how developed methods and meanings can affect the base elements of other fields (Dewey, 1963). This concept is essential for integrative education with the goal of pure knowledge. Dewey recognized the need for separate disciplines, but illustrated how the connections themselves create a concept of the whole for the learner when he stated that ‘we learn, but only at the end, that instead of discovering and then connecting together a number of separate realities, we have been engaged in the progressive definition of one fact (Dewey, 1963).



Educational Psychologists Educational psychology:

 

is defined as the study of the acquisition and retention of knowledge (McDevitt, 2004). This field took off in mid-1900’s and as since then made considerable contributions to the understanding of tangible and theoretical knowledge. I will cover a brief synopsis of educational psychologists who have contributed significantly to the field of education, especially those involved in the constructivist movement. Piaget is most widely credited with defining the basis of constructivism (Driscoll, 2005). His ideas were closely related to Vygotsky. Piaget coined the term ‘genetic epistemology’ (Driscoll, 2005) or the study of how knowledge developed in humans. His primary tenant was that knowledge was a constant development of misconstrued connections that were adjustable usually through developing deeper understanding. It was promoted that a reality-based (contextual) learning style was the most conducive learning environment. Piaget also believed that ‘children accommodate everything they learn from and about into their own common sense (Furth, 1970)’ and that is was this commonsense that was the basis of personal knowledge. Piaget theorized that people who have not yet made the relevant connections, remember events that they do not fully understand and can be confused about

Science departments steam :

Silo Education Before the concept of integrative STEM education came into being, there was a long history of K-12 being taught as individual subjects (silos), primarily revolving around the divisions of mathematics, science, language arts and social studies. In order to understand how the cross-curricular studies of STEM came to be understood and developed, a brief history of recent developments in each silo, including the more recent field of Technology Education, will be reviewed.

 


Mathematics Education :

This review begins with Mathematics Education [ME] as it is one of the earliest disciplines to emerge in the structure of modern education and has one of the longest histories of being formally structured for learning. The National Council for Teachers of Mathematics [NCTM] is the primary organization that drives how mathematics has evolved to be taught in the modern K-12 arena. Their promotion of how mathematics should be studied is used across the country and has arisen from the concepts that people need to use mathematics to solve problems in science, technology, and everyday life (NCTM, 1989). The NCTM has published five tenets by which all of their


suggested benchmarks, standards and methodologies revolve around. The first is that there should be a concentrated effort to convey mathematics to all kinds of learners (NCTM, 1989). This conveys that everyone needs and understanding of mathematics in order to be functional in society. The second is that now an overall concept of mathematical theory, history and application should be taught in addition to applied mathematics, much more then just the hard facts of math operations (NCTM, 1989). By making this claim, much more than arithmetic needs to be understood, but that for a person to be functionally literate, a concept of how and why mathematics ‘is’ and ‘works’ needs to be understood. The third tenet begins to address how to accomplish the first two goals. ‘Currently there are reality-based projects and activities incorporated into math learning so that students can understand its relation to other things, not just endless abstract problems (Horton, Hedetniemi, Wiegert, & Wagner, 2006; NCTM, 1989). This brings mathematics away from didactic learning and instills a necessity to investigate mathematics in action for deeper understanding. By saying this, the NCTM broke a major boundary into the structure of traditional modern education, mathematics education has become much more than worksheets and memorization, mathematics has become an understanding of how things are understood and defined by the use of mathematics. The next tenet of ME is that technology is now being more readily used (NCTM, 1989). It is true that calculators and computers have been responsible for proving much of mathematics that was previously only theoretical, however, the inclusion of technology into ME is broader than that (Chris Merrill & Comerford, 2004). In order to explore mathematics through reality-based projects a wealth of technology must be employed. This includes basic tools including; pencils, paper and rulers through to sophisticated machines and devices that measure, record and support all structures of mathematical application. All of this comes together into the last tenet, which says that assessment needs to include projects, constructions, analysis and process work, as well as (instead of solely) results (NCTM, 1989). This seems to be true of all education, students need to be assessed on how far through the learning process they have come (Wiggins & McTighe, 2005). There are many points in the process of learning where mistakes can be made, if students are only evaluated on their product, then how do they know at which point in the process.

Science Education:

 

Science education [SE] experts have been attesting to the fact that the field of SE has blended borders, which adds insight to other disciplines (AAAS, 1989, 1993; DeBoer, 1991; Matthews, 1997) and these thoughts have been supplemented by experts in other fields who recognize SE’s contributions to understanding in their fields (Barlex & Pitt, 2000; M. J. de Vries, 1996; Dewey,


1963; J. Dugger, W. E. , 1993; NAE, 2002). The AAAS went as far as to formally include the ‘Nature of Technology’ with formal ties to engineering concepts, within their own benchmarks and standards (AAAS, 1993). SE taught as whole fact vs. parts (silos), allows for substantiation with deeper meaning and transference outside the classroom (AAAS, 1989; Driver, Asoko, Leach, Mortimer, & Scott, 1994; Matthews, 1997). It is this transference of knowledge, an ability to apply scientific thought in novel situations, which students need in order to be productive members of society. It is through making sense of science versus just finding out about the facts of science, that students will not only be able to understand science, but be able to apply it in new situations (DeBoer, 1991). The Greek culture did not have an understanding of this concept and it therefore kept them from developing experimental science (Hickman, 1992). Analysis is an important area of science, but without experimental science the field stagnates. Scientific thought itself is said to include inductive thought, deductive thought, processes and attitudes (DeBoer, 1991). Therefore, in order for students to understand science, all of these levels of thought, processes and attitudes need to be formally addressed in SE. Currently there are three dominant interpretations of teaching science, the first is as a structured bodies of knowledge (content rich), the second as a set of investigative processes and the third is as human activity interconnected with technological application and the rest of society, it is this third way that is necessary for hypothesis generation (DeBoer, 1991; Hodson, 1991; Mellado, 2006) There have been given three arguments for the third type, it provides motivation to learn in familiar contextual way, it offers an ability to become functionally literate and it offers values development in education (DeBoer, 1991). In order to teach this way, there are three curricular needs, there must be an exploration of existing views to promote the creation of new theoretical ideas, there must be experimental work and there must be cross-discipline consensus with approved language styles to promote understanding between the fields of study (Barlex & Pitt, 2000; Hodson, 1991). These curricular needs are primarily provided through the use of guided discovery (DeBoer, 1991; Driver et al., 1994; Froebel, 1947; Furth, 1970). SE itself has direct and strong ties to constructivist learning methods (AAAS, 1993; Matthews, 1997), the three primary ones are that students need to learn to think in a disciplined, rational way in order to strengthen their intellect, that scientific thinking is transferable to non-scientific contents and creates more effective people and that future scientists must know how to think like scientists in order to perform like scientists (DeBoer, 1991). The experts in the field of SE have invited in the field of technology and it’s related engineering concepts by formally including them in their benchmarks and have invited in the field of mathematics by promoting the need of analysis and common language and they have even invited in the social arts by claiming that the inter-relation of science and


human activity is critical to understand to know how science and society interact and function together.



Technology Education

 

Technology Education [TE] has traditionally been the K-12 venue for cross-curricular studies. This has been true from even before TE was TE, but instead was the field of Industrial Arts (Bonser & Mossman, 1923; P. DeVore, 1976; Foster, 1995; Kirkwood, Foster, & Bartow, 1994; Maley, 1973). TE’s relationship with science has been intertwined since the beginning of both fields,’ scientific advances are technological advances,’ (Hickman, 1992) as they lead to the invention and production of new technologies and ‘advances in the uses of tools are needed in order to improve and test inferences in science’ (AAAS, 1993). It has been said that science provides the framework by which all technology is developed and structured to function and that even though science precedes technology

 

and that science and technology are independent disciplines with different goals, methods and outcomes (P. L. Gardner, 1994; P. L. Gardner, 1995), technology ontology predates science and therefore science and technology are in a dialectical relationship, with neither being a dominant partner (P. L. Gardner, 1994). The connection between the two fields is a revolving concept

technology and the engineering involved to create technology, cause permanent changes to science, the natural elements of our universe, of which they are also made up. The Maley Plan offered itself as a primary means for applying the principles of mathematics and science, where science becomes reality and mathematics the tool whereby student-centered activities revolve around testing, analysis, materials, investigations and process (Maley, 1973). It is this reality and analysis of results where the concepts learned in the silos come together and transference of knowledge results to create the next generation of innovators. It stands to reason, that a full study of technology cannot exclude the study of the science (Bunge, 1966), which it is made up of, the engineering processes that creates it and the mathematics necessary to understand the developments and effects of it. Due to this, since the field became TE in 1985, most TE educational theorists and researchers have put a lot of emphasis on connections to mathematics and science, as they are the traditional ‘academic’ disciplines which offer the most substantive backing for the positioning of TE in the broad K-12 curriculum structure (Childress, 1996;

P. D. DeVore, 1964; P. L Gardner, 1997; Laporte & Sanders, 1993; Lauda, 1980; C. Merrill, 2001; Savage & Sterry, 1990). But, there has been a growing emphasis to substantiate the curriculum from across the S-T-E-M fields and formally tie in engineering as well (Barlex & Pitt, 2000; Clark & Ernst, 2007; Dakers, 2006; M. J. de Vries, 1996; J. Dugger, W. E. , 1993; ITEA, 1996,


2000, 2006; Mitcham, 1994; Petrina, 1998a, 2007; G.L Salinger, 2003; Snyder & Hales, 1986; J. Wells, Pinder, & Smith, 1992a; R. C. S. Wicklein, John W. , 1995). Other experts in the field, further stretched the boundaries of the field to include the development field of engineering as well as the social, creative and aesthetic fields of the liberal and fine arts, especially Delmar Olsen, John Dewey and those involved in Jackson’s Mill (Hickman, 1992; Olsen, 1963; Snyder & Hales, 1986; J. Wells, Pinder, & Smith, 1992b). Leaders in the field of biotechnology have promoted related curriculum as interdisciplinary in nature and incorporating math, science, art, design and production (J. Wells et al., 1992b) The field of STS has also been formally linked to the field of TE to draw out the connections to society and its effects on the direction of the field as well as technology’s effects on society (Pinch & Bijker, 1994; Karen Zuga, 1991). These forward thinkers have argued that it is not enough to only understand the elements of how the technology works and effects tangible objects, but to understand how such technologies are developed through societal demands and are accepted through the social, economic and aesthetic values of a culture is also vital to produce a knowledgeable citizenry. Some educators have not focused on specific content but on a way of offering curriculum that would involve any and all subjects that were naturally encountered in the investigative process of instruction. Specifically the IACP focused on problem solving (Lux & Ray, 1971), and some looked at various kinds of alternative curriculum theories and methods (Barlex & Pitt, 2000; Dewey, 1963; Loepp, 1999; Petrina, 1998a, 2007; Raizen, Sellwood, Todd, & Vickers, 1995; R. C. S. Wicklein, John W. , 1995; K. Zuga, 1993). Arguments have been made for using multiple strategies and methods even within one curriculum so as to make it evident to students that there are numerous ways to discover knowledge and solve problems based on that knowledge (Dunham, Wells, & White, 2002; M. Sanders, 2006; Sarlemijn, 1993). Validation that there is not just one best way to teach and learn helps make the case for cross-curricular content and methodology as a way to make the connections between the disciplines stronger and students transference, retention and application skills more substantial and more deeply engrained. Despite which content, methods and strategies various people in the field of TE have argued for, one thing that is agreed upon is that the overall goal of the leaders in the profession has been to create technically and/or functionally literate people despite the rapid changes that technology and our society produce (Bill, 2006; Dakers, 2006; P. DeVore, 1976; ITEA, 2006). The focus has not been specific content, but on adaptability, therefore the field has based its teachings on conveying an understanding of systems and the connections between them (J. Dugger, W. E. , 1993). In order to accomplish this, ‘the technology laboratory, previously conceptualized as a place to make things, graduated into more of a place to learn the interconnections of things’ (K. Zuga, 1993). Because of this ‘TE became one of the few areas of study to adopt a structure that allows for, and encourages, changes in it’s core


structure to accommodate changes in the technological world that inter-relate with society in a very reciprocal way’ (K. Zuga, 1993). It is this concept that allows the field of TE adaptability to reflect the changing needs of society and its reflection in education. No other field is structured to be as responsive and adaptable and this has been a fallacy of the structure of modern education since its inception. The field of TE has their ‘foot in the door,’ of K-12 education, but they are not yet situated in a place of acceptance so that all students are given cross-curricular studies to create functionally literate citizens. That is TE’s new challenge, to prove their place in the structure of education and to be formally accepted as a substantial field to teach a necessary set of concepts to all students at all levels.

Engineering Education ‘As developments in science and technology occur, they create new fields together, such as engineering, which has become a science category of its own’ (AAAS, 1989). Engineering has been defined as ‘the use of creativity and logic, based in mathematics and science, utilizing technology as a linking agent to create contributions to the world (AAAS, 1993). Since engineering is a result of science, technology, and arguably, mathematics as well, its place in education is based on its structure in reality and it has no history of being a silo discipline. It has been most closely aligned with the study of TE, as that is its ‘linking’ category to the substantiated fields of mathematics and science. When students study design and technology, what they are essentially studying is engineering (Barlex & Pitt, 2000). Engineering Education [EE] is unique in that it does not have a history of being part of the K-12 structure as its own discipline. It is therefore hard to find a place for it to fit within a long-established structure in order to accommodate the urgent call for the development of more engineers to meet the country’s demands (Act, 2006; Ashby, 2006; Horwedel, 2006; NAE, 2002). There has been a substantial amount of energy attracting and retaining students into collegiate engineering programs (EAC, 2004). There have traditionally been two primary focuses of engineering programs, a deep investigation of a particular field and a broader scope of numerous engineering fields (EAC, 2004). More recently larger programs are offering both and allowing their students to decide their own personal scope of engineering education based on their goals (NAE, 2004). Currently there is also a trend to advance into the future of engineering as primarily a team-based enterprise (EAC, 2004), which allows engineering students to work together, sharing their own specialties for the creation of the common good. Although these changes have helped with attraction and retention into collegiate engineering programs, in recent years there as been a call for the K-12 arena to better prepare students to take on these challenging courses of study in post-secondary schools (NAE, 2002;

G.L Salinger, 2003; Tyson et al., 2007; R. C. Wicklein, 2006). EE based programs are getting a lot of attention in hopes of bringing EE to the K-12 level ( Salinger, 2005). It is debatable as to if EE is the most appropriate venue of study to fulfill these needs at the K-12 level, or if a broader more


interdisciplinary approach would be a better venue with which to deliver such contexts. Students are in need of understanding EE abilities at a younger age in order to be able to be competitive in the related collegiate and professional arenas. They must learn to apply the techniques and skills associated with mathematics and scientific principles in order to obtain an ability to be lifelong learners, design and conduct experiments, analyze and interpret data, design systems, components or processes, work on multi-disciplinary teams, identify contemporary issues and problems, formulate and solve engineering problems, show responsibility, and communicate in order to impact the world in positive ways (Grasso & Martinelli, 2007; NAE, 2004). Since that is a lot for one discipline to accomplish, the formation of relationships between the fields of STEM have become a vital movement in the educational world in the United States (Act, 2006). For EE to be successful, it is necessary for the field to draw on and understand the advances made in other fields (NAE, 2004). Within the STEM education relationship, the act of using science and mathematics to design new technology has become the general definition of EE (Dugger, 1993). Much discussion has taken place on whether the field of TE should become blended with the field of EE, just this month a survey on this topic was sent out to the Intenational Technology Education Association members and over 400 people responded on the topic in a single day (Litowitz, 2008), also the American Association for Engineering Education started a new branch in their association last year called the K-12 Engineering Division which includes an election of three Technology Educators to the nine member board (M. Sanders, 2008). However, if EE were to become dominant over TE in K-12 education, a disadvantage could take place in that EE could suffer from a focus on a narrower view of practice without the broader spectrum of social and physical developments and impacts being studied. When one realizes that engineering is the research and development involved in the creation of technology (AAAS, 1989) and therefore is a subset of the larger field of TE, then TE becomes the K-12 venue where the impacts and directions of EE is evaluated and understood. EE still remains the best venue for content specific studies at the postsecondary level.

STEM Education

 

The ‘hard sciences’ club has received so much recent emphasis that it has created a new educational branch, STEM. This concept is a result of a struggle of hierarchy within education by the individual branches involved. A scholar in TE summed it up well when he said, ‘STEM is a politically good move, philosophically, mathematics and science don’t want to adopt technology and neither does technology want to adopt mathematics and science. There are pitfalls and opportunities with all of these options. We [TE] are moving towards engineering education and STEM versus becoming part


of science (J. Dugger, W. E., 2007).’ This concept of disciplines having a fear of being lost within other disciplines encouraged me to find a way to create a framework which all disciplines could be represented in without fear of being dominated by more politically or economically powerful disciplines.

STEM to STEAM Education 

While studying the common factors of teaching and learning across the disciplines of S-T-E-M, the influences of the arts disciplines became more apparent, especially those already strongly promoted in the K-12 atmosphere, language arts and social studies. I started thinking of how to develop an educational framework that could formally link the study of the hard sciences to that of the divisions of the arts

Arts Education Within the arts there are many divisions. Upon reviewing many educational works related to teaching the arts, I was unable to find a universal definition of them. I quickly found that within articles having to do with the arts in education there were distinctly different meanings of ‘arts education.’ Despite this, I was able to find a way to fit established meanings into categories of an organizational structure. As I read through articles, I began to sort them into those that were related to more broadly related realms of education. Those that revolved around English, ESL, sign language or some other form of art primarily related to communication were put into a category of the language arts. Those that revolved around things that are traditionally addressed in ‘art’ classes, such as paintings, sculpture, color theory and tangible creative expressions were put into the category of fine arts. Those topics that included personal or collective movement, sports, dance and performance were put into the category of physical arts. Topics that related to particular physical skills or techniques necessary for manipulating objects were categorized as manual arts. The broadest category was that of the liberal arts, this one included the social sciences such as sociology, philosophy, psychology, theology, history, civics, politics and to educators, one of the most important classifications, the field of education itself. It was then that I realized the oversight that the field of education itself had not been previously formally included in the structure of the K-12 silos of education.

Holistic Education

 

While investigating how each discipline related to each other and provided support for crossconnections and deeper understanding, I kept being led to studying aspects of attempts at formal and informal holistic educational models such as those of; Montessori (Maria Montessori, 1914, 1975; Mario Montessori, 1992), Ruggiero, ((Ruggiero, 1988), Waldorf’s Anthroposophy (AWSNA, 2008) Reggio Emilia (Firlik, 1996) and alternative schooling


movements (Eisler, 2005; Minnis & JohnSteiner, 2005). The most successful institutions of purposefully holistic education include Montesorri and Waldorf. Maria Montessori attributed holistic learning theories to young children and said they needed to have a ‘prior interest in the whole; so that they can make sense of individual facts’ (Maria Montessori, 1914, 1975) Her educational system is one of the most successful systems of ‘holistic’ education established (Mario Montessori, 1992). It was based on fully integrated curricula, delivery and assessment methods. Waldorf Education is based on Rudolph Steiner’s Anthroposophy theory. The goal is to help produce a person ‘who is knowledgeable about the world, human history and culture, who has many varied practical and artistic abilities, who feels a deep reverence for and communion with the natural world, and who can act with initiative and in freedom in the face of economic and political pressure’ (AWSNA, 2008). A common misconception in our time is that education is merely the transfer of information. From the Waldorf point of view, true education also involves the awakening of capacities—the ability to think clearly and critically, to empathetically experience and understand phenomena in the world (AWSNA, 2008). Since these two structures of education have proven to develop functional and universally literate students who have gone on to all areas of post-secondary educational success, they are models of success for integrative education. I will define my use of holistic education as denoting life-long learning; therefore I consider all purposefully planned programs of teaching that have been called holistic education, an attempt at it. I argue that holistic learning cannot be controlled or planned; it is the interpretation of each person’s sphere, or universe, of influence. It significantly helps to shape what people do with what they are exposed to and what they understand (J. D. Bransford, Brown, A.L., & Cocking, R.R. , 1999;

J. D. Bransford, M.S. , 2005; Gagne, 2005; Ruggiero, 1988; Smith, 1998; Wiggins & McTighe, 2005). Since each person’s perspective is different, holistic education cannot be delivered equally to students. I would consider indigenous tribal learning and some home learning settings, to be as close as possible to intended holistic education. Otherwise, educational trends geared at educating the whole learner, tend to have their pedagogy and curriculum fall under the titles of integrated, themed, inquiry, discovery or reality-based education.

scovery or reality-based education.

Functional Literacy A significant common thread that became apparent is that each primary discipline promotes a need for students to develop a proficiency in the subject that would make them literate enough in the discipline to be able to continue to adapt to and learn about the basic developments that the field takes. It led to a conclusion that students need a literacy of a breadth of the primary disciplines, which would include an ability to transfer knowledge with higher order thinking between disciplines (Freire, 1996; Huber &


Hutchings, 2005; Ruggiero, 1988), or to use Dewey’s term, students need to obtain a functional literacy(Hickman, 1992). In order for a person to be functionally literate, they have to be able to adapt to their surroundings, which means observing, thinking, changing and acting constantly. It was this connection that sealed the argument that more than individual contexts, education needed to find a way to place emphasis on developing student’s abilities to think across the disciplines. ‘The idea that it is impossible to teach people to think,… did not proceed from scholarly research, but from an unscholarly assumption that if thinking was not being taught, and had not been taught, it therefore could not be taught (Ruggiero, 1988).’ This seemed like a tragedy. However, it also stood to reason, that if each discipline purposely pointed out the naturally occurring connections to other disciplines, that students would develop the ability to recognize these connections and that would foster the creation of cross-disciplined thinkers. This meant that there was no reason to radically change the structure of K-12 education, but simply to promote the progression of cross-discipline connection that each field had already been making individually.

At this point, cooperation, not structure, became the limiting factor. There were significant arguments for the creation of commons in language and pedagogy that would promote more universal understandings across disciplines. Cooperation among disciplines would provide realistic dynamics and influences that would allow students to learn how to accommodate to the real world. Co-operation could ‘also have the effect of encouraging the use of common language, common analogies and an appropriate level of detail across the subjects thus avoiding misconceptions and regression’ (Barlex & Pitt, 2000). But in order for students to be able to understand cross-disciplinary concepts, educators have to find ways to present the information that make sense. ‘Scholars of teaching and learning must address field-specific issues if they are going to be heard in their own disciplines, and they must speak in a language that their colleagues understand (Huber & Morreale, 2002), however, they must also speak in a language that can be understood by those based in other disciplines (Huber & Hutchings, 2005; Shulman, 2005a). Keeping a structure of disciplines is still essential for creating a depth of knowledge within specific fields, however a breadth and context of knowledge is equally important. In this way, they are useful for reinforcing each other. There should be a simultaneous awareness of the interconnectedness (or commons) among subject matter and pedagogies. Instruction should be purposefully planned to reflect reality (Ruggiero, 1988). The common goal of education should be to produce functionally literate people who know how to learn and are adaptable to their rapidly changing environments.

STEAM Framework

Once I had been convinced that the fields of the arts were important to the overall creation of knowledgeable and well-rounded citizens, this investigation led me into a deeper study of each of the main subject areas with the hope that I would be able to find established definitions and classifications of the finer educational divisions within each silo. My goal was to find a way to broadly classify all areas of study into a structure that would allow students to understand the importance of the relationships of the fields and hopefully come to respect their need to acquire skills in all areas if they were to become well-rounded citizens. My other goal was to afford academe a structure by which to help organize the teaching of the fields that would not establish hierarchy, but instead establish a reflection of how fields of study interconnected with one another in reality so that those connections could be reflected in scholastic arenas. Such a structure would allow for subjects to be taught based in one subject with naturally occurring cross-curricular elements to be explored or for topical studies to be taught through more universally integrative methods.

 

My first interpretation of how to explain the STEAM linkages was: ‘We now live in a world where; you can’t understand Science without Technology, which couches most of its research and development in Engineering, which you can’t create without an understanding of the Arts and Mathematics.’ This statement was an adaptation of: ‘The study of Technology and Engineering is not possible without the study of the natural sciences. This in turn cannot be understood in depth without a fundamental understanding of Mathematics (J. Dugger, W. E. , 1993).’ My adaptation was colorful, but contrived. Therefore, I persisted on meandering through the silos looking for more structural links. I returned to reinvestigate the recent Kuhnian revolution in the field of mathematics education (Davis, 1994; Ernest, 1994; Hersh, 1994; Tymoczko, 1994).This led me on to explore the intrinsic element that mathematics is among the other silos. The fact that kept coming up was that mathematics, and mathematics alone is essential for the study of the other silos, it is even the base of the study of languages, which is the next strongest category to provide structure for the other silos. Mathematics is the primal language that cuts across all other field’s boundaries. It is not just a primal language but a network of practical and theoretical divisions that interact both with other subjects as well as stands alone. I had found something that set apart the study of mathematics from that of science, technology and engineering, that thing was the need for it to be included in the other disciplines. Since Intellectual Property of G. Yakman C. 8/7/2010 mathematics is the underlying language of all communication, it therefore becomes the linking agent between concept and understanding in education.


This became a pivotal point in my framework system, but it still did not explain how the arts fi into the structure. I revisited the literature on the ar ual reasons to include the various fields of art into cross-curricular studies. The answer came when investigating the field of education itself. At that point my argument became that since the arts discipline houses the study of education, how can education itself be formally excluded from the stud of STEM education? But, more then that, it became apparent that how interpretation and application associated with the arts linked things together was the social construction of society. This led me back to investigate the field of engineering as the division of research and development of technology and the last piece of the frameworks puzzle became apparent. The arts and engineering contain all of the divisions that interact with the pure possibilities of the other fields to shape the direction of development. That was the missing element to this paradigm. A new interpretation of how all the field of STEAM linked together, and due to it, STEAM became ST∑@M. The new definition of t framework became;

 

S = Since

T = Technology

E = ENGINEERING A = ARTS

M = MATH

 

Usefulness of a STEAM program:

As shown in Figure 5, 74% of students were interested in the STEAM program because they could participate in problem solving, solve the problem cooperatively, have fun in the process of gaining new knowledge, and learn a new concept through cooperative interactions. In particular, student E said that he used the STEAM program in his science class because it allowed him to participate in the whole problem-solving process. This shows that students are motivated by their interest in science, science efficacy, and self-confidence in the STEAM class. It corresponds with the research results that a creative design learning method is more effective than the original inquiry method in science classes (Mehalik, Doppelt, & Schunn, 2008). Furthermore, student F said that the process of solving a contemporary problem through cooperation is interesting, which is in accordance with the research showing that students can develop communication skills and appreciation for skills through cooperative “hands-on” and “hands-in” activities (Baek et al., 2011). The following are interviews with student E and F: Student E: It was very fun to understand a problem by ourselves and come to a solution through engaging with all the group members’ opinions about and


analysis of a short bamboo flute called a danso. Student F: It was also good when my opinions where appreciated during the creative design discussion. And I was happy to study and discuss with friends about the short bamboo flute called a danso. I thought it was a lot more creative and helpful to study cooperatively during a STEAM lesson.

However, 26% of students indicated that they would rarely use the STEAM program because of a focus on the entrance examination preparation to university and discomfort with the strange teaching method utilized by the STEAM program. Student G thought that the term and procedural stage of STEAM program was very strange and unfamiliar, and that it was better to solve the problem using the traditional method. Thus, in order to use the STEAM program for science classes, the lesson should be conceptualized by class procedures and taught in procedural form (Baek et al., 2011). The following is content from the interview with student G: Student G: When the teacher gave us an orientation on how to teach the STEAM lesson, I thought that it seemed very strange and unique. So I didn't know how to solve the problem focused on developing a precise analysis of a danso and collaboratively designing a smartphone application, as it is a new approach.

CONCLUSIONS AND IMPLICATIONS :

 

Recently, yemen has tried to increase students’ interest in and understanding of science technology by adding the arts to STEM education and cultivating STEAM literacy based on science technology and problem solving. However, there is no specific STEAM framework that focuses on nurturing convergent talent and there is little research that verifies the effects of the STEAM program. Thus, the purpose of this research was to develop a STEAM program in the context of teaching and learning a traditional yemen musical instrument and implement it in a high school class to determine the program’s effectiveness. As shown in this research, students recognized the STEAM science class as a “problem-solving procedure using convergent thinking,” “instructional procedure for knowledge generation,” and “finding a solution on their own in the STEAM activity.” Students refined their imagination and awareness in the STEAM science class activity through developing their emotional touch and stimulating their creative science thinking and ideas through the reasoning process. Moreover, most participants were willing to use the STEAM program in science class often, although some students indicated that they would only use STEAM if it did not conflict with preparations for the entrance exam to university. Based on the findings of this study, the major outcome from the developed STEAM program was that students can develop a solid understanding of scientific principles as well as develop their creativity and tap into their emotions by exploring the beauty of traditional yemen culture, as seen in the danso.


This means that STEAM program in the context of teaching and learning a traditional yemen musical instrument served as a network of practical divisions of varying methods, including constructions, analysis, process work, and application, as well as problemsolving. Also, this study found a strong link between the STEAM program and realworld problems. Overall, we conclude that the STEAM program increased scientific efficacy and creativity while maximizing interest and motivation in science, which helped to improve national competitiveness in the sciences. Finally, this STEAM program approach is apt to cultivate STEAM literacy through the convergence of science, technology and the arts by enhancing creative problem-solving abilities. This research has the following limitations. It is difficult to generalize the research results because the STEAM program activity, which was based on a traditional yemen instrument in one high school, was not standardized. In addition, the study shows the results of interviews with only 26 students from one high school, and so any future research should contain a larger sample size in order to generalize the research results so that they are applicable to a significant number of high school students.

 

 

RESEARCH OBJECTIVES AND METHODOLOGY :

This study sought to develop a STEAM program based on the theme of yemen traditional culture, apply it to a high school science class, and determine the effect of the program. Therefore the purposes of this study are as follows:

 

1.    To develop a STEAM program based on Korean sound as a form of traditional Korean culture.

2.    To explore the effect of the application of the STEAM program in the context of teaching and learning a traditional Korean instrument.

 

 

 

RESULTS AND DISCUSSION :

A high school STEAM program based on the theme of yemen sound After the yemen sound theme was chosen, learning materials for students and teachers were developed according to the theme. This program was based on the high school science curriculum: lessons one through three focused on analyzing a short bamboo flute called a danso, lessons four through six focused on making a danso and performing a concert, and lessons seven through ten focused on developing a precise analysis of a danso and collaboratively designing a smartphone application. Twenty-six second-year high school students were divided into 4 groups of four and 2 groups of five. The main content of the STEAM program is shown in Table 1. The elements of STEAM are: science (S), technology (T), engineering (E), the arts (A),


and mathematics (M). The first stage, context, helps students recognize the learning activity as a problem that is pertinent to their lives. In other words, they play a danso and discuss the reasons why playing a danso is difficult. Also, they learn the reason why the pitch changes according to the intensity of sound, as related to the “making a sound” unit in the science textbook. As a result, students become immersed in the class activity because of the increased relevance between the presented situation and their lives. The second stage, creative design, is the key stage of the STEAM program. This stage helps students reflect on their own creative ideas in the context of practical .


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